2025-03-25 13:56:21
̽ GDC2025 ÿ , ۷ι ڵ鿡 Ҵ.
Ƹٿ ߿ ϳԴϴ. λ Դϴ. -IGN
ֱٿ ߿ پϴ. ׳ ü üε ʹ ̳䡱 -MMORPG.com
Ǹ ϰ ȣۿ ؿ ϴ. ̷ ҵ ͵̿䡱 -Wccftech
带 ̷ ϰ Ͱ Ƿ ȿ źϰ ˴ϴ. ŭ ڵ ϴ١ -Gamers Heroes
3 18 GDC(Game Developers Conference) 2025 縷 ÿ ü Ϲ ڵ ̴.
GDC ο ǥϰ Ͽ ϴ ۷ι ִ ۷ ų ̱ ýڿ .
۳ ӽ, Ÿ, Ӿ ÿ ε ̾ ̹ GDC 縷 پ ð ȿ, ¿ ־ ǰ(visual fidelity) ̵ .
ʱ ü Ȱ ̰ ߴ. 縷 (Black Desert Engine) 縷 ´ 縷 ִ ̽ (BlackSpace Engine) ϴ ƴ.
̽ (Look & Feel) (Control of Technology) Ƽ÷ (Multi-Platform Support) ϵ , ߱ϴ ذ ְ ߴ.
̽ Ƽ ð 迡 ԽŰ, ̸ӵ鿡 ſ ϴ ǥ Ӱ 縷 ϰ ִ.
ɸ ε(, ī̴̺)
ΰ Ŭ Žϴ Ȱ Ÿ (Distance Rendering) ƴ. 縷 Ȱ ܼ ̹ ƴ ÷̾ Ž ִ dz̴.
÷̾ Ž پ Ҵ ɸ ε . ȯ κ 켱 ó ο Ͻ(draw distance) ȭϸ, Ÿ ε Բ ε巯 ÷̸ ش. Ư ϴÿ پ ӵ ϰ ǰ ִ.
̳ ( , Ÿݰ)
縷 ϰ δ. ü Ÿ ̳ ϸ, ijͰ ްų Ѵ. , ȿ, , ð ǥ Ϸ ϼ .
Ư, Ʈ Ʈ ȿ ߴ. īο 溮 ε ظ ų, 浹Ͽ ظ ְ ȣۿ뵵 ȴ.
ȯ濡 ǥ (, ð ȭ )
縷 ij͵ Ӹī ϰ ǥǾ ̴. ٶ 鸮 Ǯ, ٿ ɸ õ ڿ ǰ ְ ǥȴ.
ǥ 縷 迡 Ѵ. Ǫ ȯ(Fast Fourier Transform, FFT) Ocean Simulation ο ùķ̼(Shallow Water Simulation) ĵ ӱ ǥѴ.
ÿ Ȱȿ ÷̵(Fluid) ϼ ̸Ī(Froxel Raymarching) Ͽ ϰ ȴ. Ŭ Ȱ , ذ ҿ뵹̸ ġ ϰ ǥȴ. ð ȭϴ Ȱ е ġ ڿ Ѵ.
óȿ( ȭ )
ǥ ȭ ִ Ҵ. 縷 Ʈ̽ , 繰, â ƴ , ̳ ο پ θ ǥѴ.
̽ ϳ ǽð (Real-time Light Calculation)̴. ǽð Ǹ, ƼŬ Ӱ Ǿ ȿ ڿ ǥ ϴ.
縷 ǽð ̳ϰ Ǿ , dz, پ ȯ ȴ. ȿ (Unified Atmospheric Scattering with Volumetric Cloud) ǽð ڿ ǥѴ.
پ 鵵 縷 迡 Ѵ. Ϲ ġ Ѱ谡 ־ ߺǴ 찡 , ̽ (Shape Variation) ߰ پ ȿ ġ ִ.
Ӽ ǥ-- 2.0 ѹα ̼ ̿ ֽϴ.